Compare commits
No commits in common. "b8d78b26203a0ec20979fc1db67e9f9cf5b0bf62" and "1c40ff708127fd3ed7be8feee7660b6bf4172e56" have entirely different histories.
b8d78b2620
...
1c40ff7081
|
@ -12,11 +12,6 @@ PROGMEM const unsigned char fish_reverse[] {
|
|||
0xec, 0x7f, 0xfe, 0x3f, 0xfc, 0x3f, 0xf8, 0x77, 0xf0, 0x67, 0xe0, 0x07,
|
||||
0x00, 0x0e, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
PROGMEM const unsigned char fish_life[] {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0x07,0xf8,0x8f,0xfc,0xdf,0x7e,0x7d,0xb7,
|
||||
0x7a,0xdf,0xf7,0xbf,0x7b,0x7e,0x7d,0xfc,0xde,0xf8,0x8f,0xf0,0x07,0x00,0x00,
|
||||
0x00,0x00 };
|
||||
|
||||
PROGMEM const unsigned char heart[]{
|
||||
0x1b,0x1b,0x1f,0x1f,0x0e
|
||||
};
|
|
@ -36,13 +36,9 @@ unsigned long next_note = millis();
|
|||
|
||||
short notes_index = 0;
|
||||
short intro_size = sizeof(notes_intro)/sizeof(notes_intro[0]);
|
||||
enum FishType { FT_NORMAL, FT_LIFE, FT_BOMB};
|
||||
const short NUM_FISHES = 12;
|
||||
short fishes[NUM_FISHES][3] = {
|
||||
{0,1,FT_NORMAL},{0,1, FT_NORMAL},{0,1,FT_NORMAL},
|
||||
{0,16,FT_NORMAL},{0,16,FT_NORMAL},{0,16,FT_NORMAL},
|
||||
{0,32,FT_NORMAL},{0,32,FT_NORMAL},{0,32,FT_NORMAL},
|
||||
{0,48,FT_NORMAL},{0,48,FT_LIFE},{0,48,FT_NORMAL}
|
||||
short fishes[8][2] = {
|
||||
{0,1},{0,1},{0,16},{0,16},
|
||||
{0,32},{0,32},{0,48},{0,48}
|
||||
};
|
||||
bool game_init = true;
|
||||
bool jump = false;
|
||||
|
@ -123,7 +119,6 @@ void display_game() {
|
|||
short y = 0;
|
||||
short x = 0;
|
||||
for(int i = 0; i < lives; i++){
|
||||
//display 3 hearts per line
|
||||
if (i % 3 == 0){
|
||||
y = y +1;
|
||||
x = 0;
|
||||
|
@ -133,15 +128,10 @@ void display_game() {
|
|||
}
|
||||
|
||||
//draw fishes
|
||||
for (int i = 0; i < NUM_FISHES; i++) {
|
||||
for (int i = 0; i < 8; i++) {
|
||||
if(fishes[i][0] != NULL){
|
||||
if(fishes[i][0] < MAX_X){
|
||||
if(fishes[i][2] == FT_NORMAL){
|
||||
u8g2.drawXBMP(fishes[i][0], fishes[i][1], 16, 16, fish_reverse);
|
||||
}
|
||||
else if(fishes[i][2] == FT_LIFE){
|
||||
u8g2.drawXBMP(fishes[i][0], fishes[i][1], 16, 16, fish_life);
|
||||
}
|
||||
u8g2.drawXBMP(fishes[i][0], fishes[i][1], 16, 16, fish_reverse);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -159,21 +149,19 @@ void display_game() {
|
|||
}
|
||||
|
||||
void init_game(){
|
||||
Serial.print("Number of fishes: ");
|
||||
Serial.println(sizeof(fishes));
|
||||
score = 0;
|
||||
max_score = 0;
|
||||
lives = 5;
|
||||
posX = INIT_X;
|
||||
posY = INIT_Y;
|
||||
for ( short i = 0 ; i < NUM_FISHES; i++){
|
||||
for ( short i = 0 ; i < 8; i++){
|
||||
fishes[i][0]= random(MAX_X + 1,255);
|
||||
}
|
||||
}
|
||||
|
||||
void compute_fishes_position(){
|
||||
short fish_step = (200 + score)/200;
|
||||
for (int i = 0; i < NUM_FISHES; i++) {
|
||||
short fish_step = (200 + score)/100;
|
||||
for (int i = 0; i < 8; i++) {
|
||||
if(fishes[i][0] != NULL){
|
||||
//fish alive
|
||||
if(fishes[i][0] <= fish_step)
|
||||
|
@ -201,19 +189,7 @@ void compute_fishes_position(){
|
|||
if( (posX > (fishes[i][0] - 8) && posX < (fishes[i][0] + 8) )
|
||||
&& (posY > (fishes[i][1] - 8) && posY < (fishes[i][1] + 8) )
|
||||
){
|
||||
if(fishes[i][2] == FT_LIFE){
|
||||
lives = lives + 1;
|
||||
}
|
||||
fishes[i][0] = random(128,255);
|
||||
//random type
|
||||
short rdm_type = random(1,100);
|
||||
if(rdm_type < 90){
|
||||
fishes[i][2] = FT_NORMAL;
|
||||
}
|
||||
else{
|
||||
fishes[i][2] = FT_LIFE;
|
||||
}
|
||||
|
||||
play_sound(NOTE_B5,100);
|
||||
score = score + 10;
|
||||
if (score > max_score){
|
||||
|
@ -252,7 +228,7 @@ void compute_cat_position() {
|
|||
posX = posX - 4;
|
||||
}
|
||||
}
|
||||
if (nunchuk.analogX > 140 && posX < (MAX_X - 8)) {
|
||||
if (nunchuk.analogX > 140 && posX < (MAX_X - 16)) {
|
||||
if (nunchuk.analogX > 180) {
|
||||
posX = posX + 8;
|
||||
} else {
|
||||
|
|
|
@ -1,6 +0,0 @@
|
|||
#define _width 16
|
||||
#define _height 16
|
||||
static char _bits[] = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0x07,0xf8,0x8f,0xfc,0xdf,0x7e,0x7d,0xb7,
|
||||
0x7a,0xdf,0xf7,0xbf,0x7b,0x7e,0x7d,0xfc,0xde,0xf8,0x8f,0xf0,0x07,0x00,0x00,
|
||||
0x00,0x00 };
|
Loading…
Reference in New Issue