Compare commits
No commits in common. "1c40ff708127fd3ed7be8feee7660b6bf4172e56" and "9afc60eab52b8d026334c75bc3436966990a9b38" have entirely different histories.
1c40ff7081
...
9afc60eab5
27
README.md
27
README.md
|
@ -1,27 +1,2 @@
|
||||||
# Carrot Game
|
# carrot-game
|
||||||
|
|
||||||
Famous Carrot in [Pepper&Carrot webcomics](https://peppercarrot.com) is very hungry.
|
|
||||||
|
|
||||||
In this game he has to eat as fishes as possible.
|
|
||||||
|
|
||||||
Each eaten fish brings 10 points but same for those missed.
|
|
||||||
|
|
||||||
You can miss 5 fishes but you lose if you have no point left.
|
|
||||||
|
|
||||||
## Hardware
|
|
||||||
|
|
||||||
- Arduino Uno R3
|
|
||||||
- LCD 128x64 with DFRobot SPI module
|
|
||||||
- WiiChuck PCB to connect a Wii chuck
|
|
||||||
- Speaker
|
|
||||||
|
|
||||||
## Pin connection
|
|
||||||
|
|
||||||
- A2, A3, A4 and A5: WiiChuck
|
|
||||||
- D2 (CLK), D10 (DATA), D7 (CS): LCD SPI
|
|
||||||
- D8 Speaker +
|
|
||||||
|
|
||||||
## Libraries
|
|
||||||
|
|
||||||
- [U8g2](https://github.com/olikraus/u8g2/wiki) to manage LCD graphics
|
|
||||||
- ArdunoNunchuck by Gabriel Bianconi
|
|
|
@ -11,7 +11,3 @@ PROGMEM const unsigned char fish_reverse[] {
|
||||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x06, 0xc0, 0x07, 0xe0, 0x07, 0xf8, 0x67,
|
0x00, 0x00, 0x00, 0x04, 0x00, 0x06, 0xc0, 0x07, 0xe0, 0x07, 0xf8, 0x67,
|
||||||
0xec, 0x7f, 0xfe, 0x3f, 0xfc, 0x3f, 0xf8, 0x77, 0xf0, 0x67, 0xe0, 0x07,
|
0xec, 0x7f, 0xfe, 0x3f, 0xfc, 0x3f, 0xf8, 0x77, 0xf0, 0x67, 0xe0, 0x07,
|
||||||
0x00, 0x0e, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00 };
|
0x00, 0x0e, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00 };
|
||||||
|
|
||||||
PROGMEM const unsigned char heart[]{
|
|
||||||
0x1b,0x1b,0x1f,0x1f,0x0e
|
|
||||||
};
|
|
|
@ -107,7 +107,7 @@ void display_welcome_page() {
|
||||||
void display_game() {
|
void display_game() {
|
||||||
u8g2.setFont(u8g2_font_4x6_tf);
|
u8g2.setFont(u8g2_font_4x6_tf);
|
||||||
u8g2.drawStr(108, 50, "SCORE:");
|
u8g2.drawStr(108, 50, "SCORE:");
|
||||||
//u8g2.drawStr(108, 30, "LIVES:");
|
u8g2.drawStr(108, 30, "LIVES:");
|
||||||
u8g2.drawStr(108, 10, "MAX:");
|
u8g2.drawStr(108, 10, "MAX:");
|
||||||
//draw score
|
//draw score
|
||||||
u8g2.setFont(u8g2_font_5x7_mf);
|
u8g2.setFont(u8g2_font_5x7_mf);
|
||||||
|
@ -116,17 +116,8 @@ void display_game() {
|
||||||
u8g2.drawStr(110, 62, num_str);
|
u8g2.drawStr(110, 62, num_str);
|
||||||
sprintf(num_str, "%03d", max_score);
|
sprintf(num_str, "%03d", max_score);
|
||||||
u8g2.drawStr(110, 20, num_str);
|
u8g2.drawStr(110, 20, num_str);
|
||||||
short y = 0;
|
sprintf(num_str, "%03d", lives);
|
||||||
short x = 0;
|
u8g2.drawStr(110, 40, num_str);
|
||||||
for(int i = 0; i < lives; i++){
|
|
||||||
if (i % 3 == 0){
|
|
||||||
y = y +1;
|
|
||||||
x = 0;
|
|
||||||
}
|
|
||||||
u8g2.drawXBMP(110 + 6 * x, 20 + 6 * y, 5, 5, heart);
|
|
||||||
x = x + 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//draw fishes
|
//draw fishes
|
||||||
for (int i = 0; i < 8; i++) {
|
for (int i = 0; i < 8; i++) {
|
||||||
if(fishes[i][0] != NULL){
|
if(fishes[i][0] != NULL){
|
||||||
|
|
|
@ -1,4 +0,0 @@
|
||||||
#define _width 5
|
|
||||||
#define _height 5
|
|
||||||
static char _bits[] = {
|
|
||||||
0x1b,0x1b,0x1f,0x1f,0x0e };
|
|
Loading…
Reference in New Issue