feat: add more fishes
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1c40ff7081
commit
d427542597
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@ -36,9 +36,12 @@ unsigned long next_note = millis();
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short notes_index = 0;
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short notes_index = 0;
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short intro_size = sizeof(notes_intro)/sizeof(notes_intro[0]);
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short intro_size = sizeof(notes_intro)/sizeof(notes_intro[0]);
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short fishes[8][2] = {
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const short NUM_FISHES = 12;
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{0,1},{0,1},{0,16},{0,16},
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short fishes[NUM_FISHES][2] = {
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{0,32},{0,32},{0,48},{0,48}
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{0,1},{0,1},{0,1},
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{0,16},{0,16},{0,16},
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{0,32},{0,32},{0,32},
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{0,48},{0,48},{0,48}
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};
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};
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bool game_init = true;
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bool game_init = true;
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bool jump = false;
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bool jump = false;
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@ -119,6 +122,7 @@ void display_game() {
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short y = 0;
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short y = 0;
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short x = 0;
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short x = 0;
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for(int i = 0; i < lives; i++){
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for(int i = 0; i < lives; i++){
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//display 3 hearts per line
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if (i % 3 == 0){
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if (i % 3 == 0){
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y = y +1;
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y = y +1;
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x = 0;
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x = 0;
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@ -128,7 +132,7 @@ void display_game() {
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}
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}
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//draw fishes
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//draw fishes
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for (int i = 0; i < 8; i++) {
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for (int i = 0; i < NUM_FISHES; i++) {
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if(fishes[i][0] != NULL){
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if(fishes[i][0] != NULL){
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if(fishes[i][0] < MAX_X){
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if(fishes[i][0] < MAX_X){
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u8g2.drawXBMP(fishes[i][0], fishes[i][1], 16, 16, fish_reverse);
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u8g2.drawXBMP(fishes[i][0], fishes[i][1], 16, 16, fish_reverse);
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@ -149,19 +153,21 @@ void display_game() {
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}
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}
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void init_game(){
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void init_game(){
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Serial.print("Number of fishes: ");
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Serial.println(sizeof(fishes));
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score = 0;
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score = 0;
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max_score = 0;
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max_score = 0;
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lives = 5;
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lives = 5;
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posX = INIT_X;
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posX = INIT_X;
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posY = INIT_Y;
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posY = INIT_Y;
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for ( short i = 0 ; i < 8; i++){
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for ( short i = 0 ; i < NUM_FISHES; i++){
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fishes[i][0]= random(MAX_X + 1,255);
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fishes[i][0]= random(MAX_X + 1,255);
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}
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}
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}
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}
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void compute_fishes_position(){
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void compute_fishes_position(){
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short fish_step = (200 + score)/100;
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short fish_step = (200 + score)/200;
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for (int i = 0; i < 8; i++) {
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for (int i = 0; i < NUM_FISHES; i++) {
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if(fishes[i][0] != NULL){
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if(fishes[i][0] != NULL){
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//fish alive
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//fish alive
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if(fishes[i][0] <= fish_step)
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if(fishes[i][0] <= fish_step)
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@ -228,7 +234,7 @@ void compute_cat_position() {
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posX = posX - 4;
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posX = posX - 4;
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}
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}
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}
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}
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if (nunchuk.analogX > 140 && posX < (MAX_X - 16)) {
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if (nunchuk.analogX > 140 && posX < (MAX_X - 8)) {
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if (nunchuk.analogX > 180) {
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if (nunchuk.analogX > 180) {
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posX = posX + 8;
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posX = posX + 8;
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} else {
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} else {
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