chore: disable sound and integrates vscode

This commit is contained in:
valvin 2024-02-17 22:29:08 +01:00
parent b918b6f0ed
commit 25e84696da
4 changed files with 606 additions and 18 deletions

7
.vscode/arduino.json vendored Normal file
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{
"sketch": "carrot_game/carrot_game.ino",
"board": "arduino:avr:uno",
"port": "/dev/ttyACM0",
"programmer": "avrisp",
"intelliSenseGen": "disable"
}

543
.vscode/c_cpp_properties.json vendored Normal file
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"__BUILTIN_AVR_ABSLLK=1",
"__BUILTIN_AVR_ABSLLR=1",
"__DEC128_MAX_EXP__=6145",
"__AVR_HAVE_16BIT_SP__=1",
"__ATOMIC_CONSUME=1",
"__GNUC_MINOR__=3",
"__INT_FAST16_WIDTH__=16",
"__UINTMAX_MAX__=0xffffffffffffffffULL",
"__DEC32_MANT_DIG__=7",
"__HA_FBIT__=7",
"__BUILTIN_AVR_COUNTLSLK=1",
"__BUILTIN_AVR_COUNTLSLR=1",
"__BUILTIN_AVR_CLI=1",
"__DBL_MAX_10_EXP__=38",
"__LDBL_DENORM_MIN__=1.40129846e-45L",
"__INT16_C(c)=c",
"__cpp_generic_lambdas=201304",
"__STDC__=1",
"__PTRDIFF_TYPE__=int",
"__LLFRACT_MIN__=(-0.5LLR-0.5LLR)",
"__BUILTIN_AVR_LRBITS=1",
"__ATOMIC_SEQ_CST=5",
"__DA_FBIT__=31",
"__UINT32_TYPE__=long unsigned int",
"__BUILTIN_AVR_ROUNDLLK=1",
"__UINTPTR_TYPE__=unsigned int",
"__BUILTIN_AVR_ROUNDLLR=1",
"__USA_IBIT__=16",
"__BUILTIN_AVR_ULRBITS=1",
"__DEC64_SUBNORMAL_MIN__=0.000000000000001E-383DD",
"__DEC128_MANT_DIG__=34",
"__LDBL_MIN_10_EXP__=(-37)",
"__BUILTIN_AVR_COUNTLSUK=1",
"__BUILTIN_AVR_COUNTLSUR=1",
"__SIZEOF_LONG_LONG__=8",
"__ULACCUM_EPSILON__=0x1P-32ULK",
"__cpp_user_defined_literals=200809",
"__SACCUM_IBIT__=8",
"__GCC_ATOMIC_LLONG_LOCK_FREE=1",
"__LDBL_DIG__=6",
"__FLT_DECIMAL_DIG__=9",
"__UINT_FAST16_MAX__=0xffffU",
"__GCC_ATOMIC_SHORT_LOCK_FREE=1",
"__BUILTIN_AVR_ABSHK=1",
"__BUILTIN_AVR_FLASH_SEGMENT=1",
"__INT_LEAST64_WIDTH__=64",
"__ULLFRACT_MAX__=0XFFFFFFFFFFFFFFFFP-64ULLR",
"__UINT_FAST8_TYPE__=unsigned char",
"__USFRACT_EPSILON__=0x1P-8UHR",
"__ULACCUM_FBIT__=32",
"__QQ_IBIT__=0",
"__cpp_init_captures=201304",
"__ATOMIC_ACQ_REL=4",
"__ATOMIC_RELEASE=3",
"__BUILTIN_AVR_FMUL=1",
"USBCON"
]
}
]
}

28
.vscode/tasks.json vendored Normal file
View File

@ -0,0 +1,28 @@
{
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: g++ build active file",
"command": "/usr/bin/g++",
"args": [
"-fdiagnostics-color=always",
"-g",
"${file}",
"-o",
"${fileDirname}/${fileBasenameNoExtension}"
],
"options": {
"cwd": "${fileDirname}"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "Task generated by Debugger."
}
],
"version": "2.0.0"
}

View File

@ -1,4 +1,5 @@
#include <Arduino.h>
#include <avr/io.h>
#include <SPI.h>
#include <U8g2lib.h>
#include <Wire.h>
@ -7,6 +8,7 @@
#include "bitmap.h"
#include "sound.h"
const bool SOUND_ENABLE = false;
const short initX = 0;
const short initY = 48;
@ -34,7 +36,7 @@ bool game_init = true;
bool jump = false;
bool jumpBack = false;
bool jumpInProgress = false;
int score = 50;
unsigned int score = 50;
//set A3 and A2 has +5V / GND
void nunchuck_setpowerpins()
@ -49,26 +51,33 @@ void nunchuck_setpowerpins()
void setup(void) {
//init serial for debug
Serial.begin(115200);
//init nunchuck
nunchuck_setpowerpins();
nunchuk.init();
//init lcd
u8g2.begin();
//init sound
tone1.begin(8);
}
void play_intro(){
if(millis() >= next_note){
next_note = millis() + interval_intro[notes_index];
tone1.play(notes_intro[notes_index], interval_intro[notes_index]);
if(notes_index < intro_size - 1){
notes_index++;
if(SOUND_ENABLE){
if(millis() >= next_note){
next_note = millis() + interval_intro[notes_index];
tone1.play(notes_intro[notes_index], interval_intro[notes_index]);
if(notes_index < intro_size - 1){
notes_index++;
}
}
//else{
// notes_index = 0;
//}
}
}
void play_sound(uint16_t _note, uint32_t _duration){
if(SOUND_ENABLE){
tone1.play(_note, _duration);
}
}
@ -107,13 +116,14 @@ void compute_fishes_position(){
{
fishes[i][0] = 128;
score = score - 10;
tone1.play(NOTE_B1,300);
play_sound(NOTE_B1,300);
if (score <= 0){
tone1.play(NOTE_G1,300);
tone1.play(NOTE_F1,300);
tone1.play(NOTE_E1,300);
tone1.play(NOTE_D1,300);
tone1.play(NOTE_C1,300);
play_sound(NOTE_G1,300);
play_sound(NOTE_F1,300);
play_sound(NOTE_E1,300);
play_sound(NOTE_D1,300);
play_sound(NOTE_C1,300);
game_init = true;
}
}
@ -123,7 +133,7 @@ void compute_fishes_position(){
//does carrot eat the fish
if( (posX > (fishes[i][0] - 8) && posX < (fishes[i][0] + 8) ) && (posY > (fishes[i][1] - 8) && posY < (fishes[i][1] + 8) )){
fishes[i][0] = random(128,255);
tone1.play(NOTE_B5,100);
play_sound(NOTE_B5,100);
score = score + 10;
}