carrot-game/carrot_game/bitmap.h

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2024-02-11 12:17:08 +00:00
PROGMEM const unsigned char carrot[]= {
0x60, 0x20, 0xec, 0x30, 0xfe, 0x7f, 0xf6, 0x7f, 0xf6, 0x7f, 0xff, 0xff,
0xff, 0xed, 0xff, 0xff, 0xfe, 0x7f, 0xf6, 0x7f, 0xc6, 0x3f, 0x06, 0x1f,
0xcc, 0x0f, 0xec, 0x0f, 0xf8, 0x0f, 0xf0, 0x1f };
PROGMEM const unsigned char fish[]={
0x00, 0x00, 0x20, 0x00, 0x60, 0x00, 0xe0, 0x03, 0xe0, 0x07, 0xe6, 0x1f,
0xfe, 0x37, 0xfc, 0x7f, 0xfc, 0x3f, 0xee, 0x1f, 0xe6, 0x0f, 0xe0, 0x07,
0x70, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00 };
PROGMEM const unsigned char fish_reverse[] {
0x00, 0x00, 0x00, 0x04, 0x00, 0x06, 0xc0, 0x07, 0xe0, 0x07, 0xf8, 0x67,
0xec, 0x7f, 0xfe, 0x3f, 0xfc, 0x3f, 0xf8, 0x77, 0xf0, 0x67, 0xe0, 0x07,
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0x00, 0x0e, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00 };
PROGMEM const unsigned char heart[]{
0x1b,0x1b,0x1f,0x1f,0x0e
};