ttrss/lib/dijit/_base/place.js

377 lines
12 KiB
JavaScript

/*
Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
Available via Academic Free License >= 2.1 OR the modified BSD license.
see: http://dojotoolkit.org/license for details
*/
if(!dojo._hasResource["dijit._base.place"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dijit._base.place"] = true;
dojo.provide("dijit._base.place");
dojo.require("dojo.window");
dojo.require("dojo.AdapterRegistry");
dijit.getViewport = function(){
// summary:
// Returns the dimensions and scroll position of the viewable area of a browser window
return dojo.window.getBox();
};
/*=====
dijit.__Position = function(){
// x: Integer
// horizontal coordinate in pixels, relative to document body
// y: Integer
// vertical coordinate in pixels, relative to document body
thix.x = x;
this.y = y;
}
=====*/
dijit.placeOnScreen = function(
/* DomNode */ node,
/* dijit.__Position */ pos,
/* String[] */ corners,
/* dijit.__Position? */ padding){
// summary:
// Positions one of the node's corners at specified position
// such that node is fully visible in viewport.
// description:
// NOTE: node is assumed to be absolutely or relatively positioned.
// pos:
// Object like {x: 10, y: 20}
// corners:
// Array of Strings representing order to try corners in, like ["TR", "BL"].
// Possible values are:
// * "BL" - bottom left
// * "BR" - bottom right
// * "TL" - top left
// * "TR" - top right
// padding:
// set padding to put some buffer around the element you want to position.
// example:
// Try to place node's top right corner at (10,20).
// If that makes node go (partially) off screen, then try placing
// bottom left corner at (10,20).
// | placeOnScreen(node, {x: 10, y: 20}, ["TR", "BL"])
var choices = dojo.map(corners, function(corner){
var c = { corner: corner, pos: {x:pos.x,y:pos.y} };
if(padding){
c.pos.x += corner.charAt(1) == 'L' ? padding.x : -padding.x;
c.pos.y += corner.charAt(0) == 'T' ? padding.y : -padding.y;
}
return c;
});
return dijit._place(node, choices);
}
dijit._place = function(/*DomNode*/ node, choices, layoutNode, /*Object*/ aroundNodeCoords){
// summary:
// Given a list of spots to put node, put it at the first spot where it fits,
// of if it doesn't fit anywhere then the place with the least overflow
// choices: Array
// Array of elements like: {corner: 'TL', pos: {x: 10, y: 20} }
// Above example says to put the top-left corner of the node at (10,20)
// layoutNode: Function(node, aroundNodeCorner, nodeCorner, size)
// for things like tooltip, they are displayed differently (and have different dimensions)
// based on their orientation relative to the parent. This adjusts the popup based on orientation.
// It also passes in the available size for the popup, which is useful for tooltips to
// tell them that their width is limited to a certain amount. layoutNode() may return a value expressing
// how much the popup had to be modified to fit into the available space. This is used to determine
// what the best placement is.
// aroundNodeCoords: Object
// Size of aroundNode, ex: {w: 200, h: 50}
// get {x: 10, y: 10, w: 100, h:100} type obj representing position of
// viewport over document
var view = dojo.window.getBox();
// This won't work if the node is inside a <div style="position: relative">,
// so reattach it to dojo.doc.body. (Otherwise, the positioning will be wrong
// and also it might get cutoff)
if(!node.parentNode || String(node.parentNode.tagName).toLowerCase() != "body"){
dojo.body().appendChild(node);
}
var best = null;
dojo.some(choices, function(choice){
var corner = choice.corner;
var pos = choice.pos;
var overflow = 0;
// calculate amount of space available given specified position of node
var spaceAvailable = {
w: corner.charAt(1) == 'L' ? (view.l + view.w) - pos.x : pos.x - view.l,
h: corner.charAt(1) == 'T' ? (view.t + view.h) - pos.y : pos.y - view.t
};
// configure node to be displayed in given position relative to button
// (need to do this in order to get an accurate size for the node, because
// a tooltip's size changes based on position, due to triangle)
if(layoutNode){
var res = layoutNode(node, choice.aroundCorner, corner, spaceAvailable, aroundNodeCoords);
overflow = typeof res == "undefined" ? 0 : res;
}
// get node's size
var style = node.style;
var oldDisplay = style.display;
var oldVis = style.visibility;
style.visibility = "hidden";
style.display = "";
var mb = dojo.marginBox(node);
style.display = oldDisplay;
style.visibility = oldVis;
// coordinates and size of node with specified corner placed at pos,
// and clipped by viewport
var startX = Math.max(view.l, corner.charAt(1) == 'L' ? pos.x : (pos.x - mb.w)),
startY = Math.max(view.t, corner.charAt(0) == 'T' ? pos.y : (pos.y - mb.h)),
endX = Math.min(view.l + view.w, corner.charAt(1) == 'L' ? (startX + mb.w) : pos.x),
endY = Math.min(view.t + view.h, corner.charAt(0) == 'T' ? (startY + mb.h) : pos.y),
width = endX - startX,
height = endY - startY;
overflow += (mb.w - width) + (mb.h - height);
if(best == null || overflow < best.overflow){
best = {
corner: corner,
aroundCorner: choice.aroundCorner,
x: startX,
y: startY,
w: width,
h: height,
overflow: overflow,
spaceAvailable: spaceAvailable
};
}
return !overflow;
});
// In case the best position is not the last one we checked, need to call
// layoutNode() again.
if(best.overflow && layoutNode){
layoutNode(node, best.aroundCorner, best.corner, best.spaceAvailable, aroundNodeCoords);
}
// And then position the node. Do this last, after the layoutNode() above
// has sized the node, due to browser quirks when the viewport is scrolled
// (specifically that a Tooltip will shrink to fit as though the window was
// scrolled to the left).
//
// In RTL mode, set style.right rather than style.left so in the common case,
// window resizes move the popup along with the aroundNode.
var l = dojo._isBodyLtr(),
s = node.style;
s.top = best.y + "px";
s[l ? "left" : "right"] = (l ? best.x : view.w - best.x - best.w) + "px";
return best;
}
dijit.placeOnScreenAroundNode = function(
/* DomNode */ node,
/* DomNode */ aroundNode,
/* Object */ aroundCorners,
/* Function? */ layoutNode){
// summary:
// Position node adjacent or kitty-corner to aroundNode
// such that it's fully visible in viewport.
//
// description:
// Place node such that corner of node touches a corner of
// aroundNode, and that node is fully visible.
//
// aroundCorners:
// Ordered list of pairs of corners to try matching up.
// Each pair of corners is represented as a key/value in the hash,
// where the key corresponds to the aroundNode's corner, and
// the value corresponds to the node's corner:
//
// | { aroundNodeCorner1: nodeCorner1, aroundNodeCorner2: nodeCorner2, ...}
//
// The following strings are used to represent the four corners:
// * "BL" - bottom left
// * "BR" - bottom right
// * "TL" - top left
// * "TR" - top right
//
// layoutNode: Function(node, aroundNodeCorner, nodeCorner)
// For things like tooltip, they are displayed differently (and have different dimensions)
// based on their orientation relative to the parent. This adjusts the popup based on orientation.
//
// example:
// | dijit.placeOnScreenAroundNode(node, aroundNode, {'BL':'TL', 'TR':'BR'});
// This will try to position node such that node's top-left corner is at the same position
// as the bottom left corner of the aroundNode (ie, put node below
// aroundNode, with left edges aligned). If that fails it will try to put
// the bottom-right corner of node where the top right corner of aroundNode is
// (ie, put node above aroundNode, with right edges aligned)
//
// get coordinates of aroundNode
aroundNode = dojo.byId(aroundNode);
var aroundNodePos = dojo.position(aroundNode, true);
// place the node around the calculated rectangle
return dijit._placeOnScreenAroundRect(node,
aroundNodePos.x, aroundNodePos.y, aroundNodePos.w, aroundNodePos.h, // rectangle
aroundCorners, layoutNode);
};
/*=====
dijit.__Rectangle = function(){
// x: Integer
// horizontal offset in pixels, relative to document body
// y: Integer
// vertical offset in pixels, relative to document body
// width: Integer
// width in pixels
// height: Integer
// height in pixels
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
=====*/
dijit.placeOnScreenAroundRectangle = function(
/* DomNode */ node,
/* dijit.__Rectangle */ aroundRect,
/* Object */ aroundCorners,
/* Function */ layoutNode){
// summary:
// Like dijit.placeOnScreenAroundNode(), except that the "around"
// parameter is an arbitrary rectangle on the screen (x, y, width, height)
// instead of a dom node.
return dijit._placeOnScreenAroundRect(node,
aroundRect.x, aroundRect.y, aroundRect.width, aroundRect.height, // rectangle
aroundCorners, layoutNode);
};
dijit._placeOnScreenAroundRect = function(
/* DomNode */ node,
/* Number */ x,
/* Number */ y,
/* Number */ width,
/* Number */ height,
/* Object */ aroundCorners,
/* Function */ layoutNode){
// summary:
// Like dijit.placeOnScreenAroundNode(), except it accepts coordinates
// of a rectangle to place node adjacent to.
// TODO: combine with placeOnScreenAroundRectangle()
// Generate list of possible positions for node
var choices = [];
for(var nodeCorner in aroundCorners){
choices.push( {
aroundCorner: nodeCorner,
corner: aroundCorners[nodeCorner],
pos: {
x: x + (nodeCorner.charAt(1) == 'L' ? 0 : width),
y: y + (nodeCorner.charAt(0) == 'T' ? 0 : height)
}
});
}
return dijit._place(node, choices, layoutNode, {w: width, h: height});
};
dijit.placementRegistry= new dojo.AdapterRegistry();
dijit.placementRegistry.register("node",
function(n, x){
return typeof x == "object" &&
typeof x.offsetWidth != "undefined" && typeof x.offsetHeight != "undefined";
},
dijit.placeOnScreenAroundNode);
dijit.placementRegistry.register("rect",
function(n, x){
return typeof x == "object" &&
"x" in x && "y" in x && "width" in x && "height" in x;
},
dijit.placeOnScreenAroundRectangle);
dijit.placeOnScreenAroundElement = function(
/* DomNode */ node,
/* Object */ aroundElement,
/* Object */ aroundCorners,
/* Function */ layoutNode){
// summary:
// Like dijit.placeOnScreenAroundNode(), except it accepts an arbitrary object
// for the "around" argument and finds a proper processor to place a node.
return dijit.placementRegistry.match.apply(dijit.placementRegistry, arguments);
};
dijit.getPopupAroundAlignment = function(/*Array*/ position, /*Boolean*/ leftToRight){
// summary:
// Transforms the passed array of preferred positions into a format suitable for passing as the aroundCorners argument to dijit.placeOnScreenAroundElement.
//
// position: String[]
// This variable controls the position of the drop down.
// It's an array of strings with the following values:
//
// * before: places drop down to the left of the target node/widget, or to the right in
// the case of RTL scripts like Hebrew and Arabic
// * after: places drop down to the right of the target node/widget, or to the left in
// the case of RTL scripts like Hebrew and Arabic
// * above: drop down goes above target node
// * below: drop down goes below target node
//
// The list is positions is tried, in order, until a position is found where the drop down fits
// within the viewport.
//
// leftToRight: Boolean
// Whether the popup will be displaying in leftToRight mode.
//
var align = {};
dojo.forEach(position, function(pos){
switch(pos){
case "after":
align[leftToRight ? "BR" : "BL"] = leftToRight ? "BL" : "BR";
break;
case "before":
align[leftToRight ? "BL" : "BR"] = leftToRight ? "BR" : "BL";
break;
case "below-alt":
leftToRight = !leftToRight;
// fall through
case "below":
// first try to align left borders, next try to align right borders (or reverse for RTL mode)
align[leftToRight ? "BL" : "BR"] = leftToRight ? "TL" : "TR";
align[leftToRight ? "BR" : "BL"] = leftToRight ? "TR" : "TL";
break;
case "above-alt":
leftToRight = !leftToRight;
// fall through
case "above":
default:
// first try to align left borders, next try to align right borders (or reverse for RTL mode)
align[leftToRight ? "TL" : "TR"] = leftToRight ? "BL" : "BR";
align[leftToRight ? "TR" : "TL"] = leftToRight ? "BR" : "BL";
break;
}
});
return align;
};
}