ttrss/lib/dijit/form/NumberSpinner.js.uncompress...

70 lines
2.0 KiB
JavaScript

define("dijit/form/NumberSpinner", [
"dojo/_base/declare", // declare
"dojo/_base/event", // event.stop
"dojo/keys", // keys.END keys.HOME
"./_Spinner",
"./NumberTextBox"
], function(declare, event, keys, _Spinner, NumberTextBox){
// module:
// dijit/form/NumberSpinner
return declare("dijit.form.NumberSpinner", [_Spinner, NumberTextBox.Mixin], {
// summary:
// Extends NumberTextBox to add up/down arrows and pageup/pagedown for incremental change to the value
//
// description:
// A `dijit/form/NumberTextBox` extension to provide keyboard accessible value selection
// as well as icons for spinning direction. When using the keyboard, the typematic rules
// apply, meaning holding the key will gradually increase or decrease the value and
// accelerate.
//
// example:
// | new NumberSpinner({ constraints:{ max:300, min:100 }}, "someInput");
baseClass: "dijitTextBox dijitSpinner dijitNumberTextBox",
adjust: function(/*Object*/ val, /*Number*/ delta){
// summary:
// Change Number val by the given amount
// tags:
// protected
var tc = this.constraints,
v = isNaN(val),
gotMax = !isNaN(tc.max),
gotMin = !isNaN(tc.min)
;
if(v && delta != 0){ // blank or invalid value and they want to spin, so create defaults
val = (delta > 0) ?
gotMin ? tc.min : gotMax ? tc.max : 0 :
gotMax ? this.constraints.max : gotMin ? tc.min : 0
;
}
var newval = val + delta;
if(v || isNaN(newval)){ return val; }
if(gotMax && (newval > tc.max)){
newval = tc.max;
}
if(gotMin && (newval < tc.min)){
newval = tc.min;
}
return newval;
},
_onKeyPress: function(e){
if((e.charOrCode == keys.HOME || e.charOrCode == keys.END) && !(e.ctrlKey || e.altKey || e.metaKey)
&& typeof this.get('value') != 'undefined' /* gibberish, so HOME and END are default editing keys*/){
var value = this.constraints[(e.charOrCode == keys.HOME ? "min" : "max")];
if(typeof value == "number"){
this._setValueAttr(value, false);
}
// eat home or end key whether we change the value or not
event.stop(e);
}
}
});
});