ttrss/lib/dojo/_base/_loader/loader.js

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/*
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Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
Available via Academic Free License >= 2.1 OR the modified BSD license.
see: http://dojotoolkit.org/license for details
*/
if(!dojo._hasResource["dojo.foo"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dojo.foo"] = true;
/*
* loader.js - A bootstrap module. Runs before the hostenv_*.js file. Contains
* all of the package loading methods.
*/
(function(){
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var d = dojo, currentModule;
d.mixin(d, {
_loadedModules: {},
_inFlightCount: 0,
_hasResource: {},
_modulePrefixes: {
dojo: { name: "dojo", value: "." },
// dojox: { name: "dojox", value: "../dojox" },
// dijit: { name: "dijit", value: "../dijit" },
doh: { name: "doh", value: "../util/doh" },
tests: { name: "tests", value: "tests" }
},
_moduleHasPrefix: function(/*String*/module){
// summary: checks to see if module has been established
var mp = d._modulePrefixes;
return !!(mp[module] && mp[module].value); // Boolean
},
_getModulePrefix: function(/*String*/module){
// summary: gets the prefix associated with module
var mp = d._modulePrefixes;
if(d._moduleHasPrefix(module)){
return mp[module].value; // String
}
return module; // String
},
_loadedUrls: [],
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//WARNING:
// This variable is referenced by packages outside of bootstrap:
// FloatingPane.js and undo/browser.js
_postLoad: false,
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//Egad! Lots of test files push on this directly instead of using dojo.addOnLoad.
_loaders: [],
_unloaders: [],
_loadNotifying: false
});
dojo._loadPath = function(/*String*/relpath, /*String?*/module, /*Function?*/cb){
// summary:
// Load a Javascript module given a relative path
//
// description:
// Loads and interprets the script located at relpath, which is
// relative to the script root directory. If the script is found but
// its interpretation causes a runtime exception, that exception is
// not caught by us, so the caller will see it. We return a true
// value if and only if the script is found.
//
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// relpath:
// A relative path to a script (no leading '/', and typically ending
// in '.js').
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// module:
// A module whose existance to check for after loading a path. Can be
// used to determine success or failure of the load.
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// cb:
// a callback function to pass the result of evaluating the script
var uri = ((relpath.charAt(0) == '/' || relpath.match(/^\w+:/)) ? "" : d.baseUrl) + relpath;
try{
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currentModule = module;
return !module ? d._loadUri(uri, cb) : d._loadUriAndCheck(uri, module, cb); // Boolean
}catch(e){
console.error(e);
return false; // Boolean
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}finally{
currentModule = null;
}
}
dojo._loadUri = function(/*String*/uri, /*Function?*/cb){
// summary:
// Loads JavaScript from a URI
// description:
// Reads the contents of the URI, and evaluates the contents. This is
// used to load modules as well as resource bundles. Returns true if
// it succeeded. Returns false if the URI reading failed. Throws if
// the evaluation throws.
// uri: a uri which points at the script to be loaded
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// cb:
// a callback function to process the result of evaluating the script
// as an expression, typically used by the resource bundle loader to
// load JSON-style resources
if(d._loadedUrls[uri]){
return true; // Boolean
}
d._inFlightCount++; // block addOnLoad calls that arrive while we're busy downloading
var contents = d._getText(uri, true);
if(contents){ // not 404, et al
d._loadedUrls[uri] = true;
d._loadedUrls.push(uri);
if(cb){
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//conditional to support script-inject i18n bundle format
contents = /^define\(/.test(contents) ? contents : '('+contents+')';
}else{
//Only do the scoping if no callback. If a callback is specified,
//it is most likely the i18n bundle stuff.
contents = d._scopePrefix + contents + d._scopeSuffix;
}
if(!d.isIE){ contents += "\r\n//@ sourceURL=" + uri; } // debugging assist for Firebug
var value = d["eval"](contents);
if(cb){ cb(value); }
}
// Check to see if we need to call _callLoaded() due to an addOnLoad() that arrived while we were busy downloading
if(--d._inFlightCount == 0 && d._postLoad && d._loaders.length){
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// We shouldn't be allowed to get here but Firefox allows an event
// (mouse, keybd, async xhrGet) to interrupt a synchronous xhrGet.
// If the current script block contains multiple require() statements, then after each
// require() returns, inFlightCount == 0, but we want to hold the _callLoaded() until
// all require()s are done since the out-of-sequence addOnLoad() presumably needs them all.
// setTimeout allows the next require() to start (if needed), and then we check this again.
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setTimeout(function(){
// If inFlightCount > 0, then multiple require()s are running sequentially and
// the next require() started after setTimeout() was executed but before we got here.
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if(d._inFlightCount == 0){
d._callLoaded();
}
}, 0);
}
return !!contents; // Boolean: contents? true : false
}
// FIXME: probably need to add logging to this method
dojo._loadUriAndCheck = function(/*String*/uri, /*String*/moduleName, /*Function?*/cb){
// summary: calls loadUri then findModule and returns true if both succeed
var ok = false;
try{
ok = d._loadUri(uri, cb);
}catch(e){
console.error("failed loading " + uri + " with error: " + e);
}
return !!(ok && d._loadedModules[moduleName]); // Boolean
}
dojo.loaded = function(){
// summary:
// signal fired when initial environment and package loading is
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// complete. You should use dojo.addOnLoad() instead of doing a
// direct dojo.connect() to this method in order to handle
// initialization tasks that require the environment to be
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// initialized. In a browser host, declarative widgets will
// be constructed when this function finishes runing.
d._loadNotifying = true;
d._postLoad = true;
var mll = d._loaders;
//Clear listeners so new ones can be added
//For other xdomain package loads after the initial load.
d._loaders = [];
for(var x = 0; x < mll.length; x++){
mll[x]();
}
d._loadNotifying = false;
//Make sure nothing else got added to the onload queue
//after this first run. If something did, and we are not waiting for any
//more inflight resources, run again.
if(d._postLoad && d._inFlightCount == 0 && mll.length){
d._callLoaded();
}
}
dojo.unloaded = function(){
// summary:
// signal fired by impending environment destruction. You should use
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// dojo.addOnUnload() instead of doing a direct dojo.connect() to this
// method to perform page/application cleanup methods. See
// dojo.addOnUnload for more info.
var mll = d._unloaders;
while(mll.length){
(mll.pop())();
}
}
d._onto = function(arr, obj, fn){
if(!fn){
arr.push(obj);
}else if(fn){
var func = (typeof fn == "string") ? obj[fn] : fn;
arr.push(function(){ func.call(obj); });
}
}
dojo.ready = dojo.addOnLoad = function(/*Object*/obj, /*String|Function?*/functionName){
// summary:
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// Registers a function to be triggered after the DOM and dojo.require() calls
// have finished loading.
//
// description:
// Registers a function to be triggered after the DOM has finished
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// loading and `dojo.require` modules have loaded. Widgets declared in markup
// have been instantiated if `djConfig.parseOnLoad` is true when this fires.
//
// Images and CSS files may or may not have finished downloading when
// the specified function is called. (Note that widgets' CSS and HTML
// code is guaranteed to be downloaded before said widgets are
// instantiated, though including css resouces BEFORE any script elements
// is highly recommended).
//
// example:
// Register an anonymous function to run when everything is ready
// | dojo.addOnLoad(function(){ doStuff(); });
//
// example:
// Register a function to run when everything is ready by pointer:
// | var init = function(){ doStuff(); }
// | dojo.addOnLoad(init);
//
// example:
// Register a function to run scoped to `object`, either by name or anonymously:
// | dojo.addOnLoad(object, "functionName");
// | dojo.addOnLoad(object, function(){ doStuff(); });
d._onto(d._loaders, obj, functionName);
//Added for xdomain loading. dojo.addOnLoad is used to
//indicate callbacks after doing some dojo.require() statements.
//In the xdomain case, if all the requires are loaded (after initial
//page load), then immediately call any listeners.
if(d._postLoad && d._inFlightCount == 0 && !d._loadNotifying){
d._callLoaded();
}
}
//Support calling dojo.addOnLoad via djConfig.addOnLoad. Support all the
//call permutations of dojo.addOnLoad. Mainly useful when dojo is added
//to the page after the page has loaded.
var dca = d.config.addOnLoad;
if(dca){
d.addOnLoad[(dca instanceof Array ? "apply" : "call")](d, dca);
}
dojo._modulesLoaded = function(){
if(d._postLoad){ return; }
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if(d._inFlightCount > 0){
console.warn("files still in flight!");
return;
}
d._callLoaded();
}
dojo._callLoaded = function(){
// The "object" check is for IE, and the other opera check fixes an
// issue in Opera where it could not find the body element in some
// widget test cases. For 0.9, maybe route all browsers through the
// setTimeout (need protection still for non-browser environments
// though). This might also help the issue with FF 2.0 and freezing
// issues where we try to do sync xhr while background css images are
// being loaded (trac #2572)? Consider for 0.9.
if(typeof setTimeout == "object" || (d.config.useXDomain && d.isOpera)){
setTimeout(
d.isAIR ? function(){ d.loaded(); } : d._scopeName + ".loaded();",
0);
}else{
d.loaded();
}
}
dojo._getModuleSymbols = function(/*String*/modulename){
// summary:
// Converts a module name in dotted JS notation to an array
// representing the path in the source tree
var syms = modulename.split(".");
for(var i = syms.length; i>0; i--){
var parentModule = syms.slice(0, i).join(".");
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if(i == 1 && !d._moduleHasPrefix(parentModule)){
// Support default module directory (sibling of dojo) for top-level modules
syms[0] = "../" + syms[0];
}else{
var parentModulePath = d._getModulePrefix(parentModule);
if(parentModulePath != parentModule){
syms.splice(0, i, parentModulePath);
break;
}
}
}
return syms; // Array
}
dojo._global_omit_module_check = false;
dojo.loadInit = function(/*Function*/init){
// summary:
// Executes a function that needs to be executed for the loader's dojo.requireIf
// resolutions to work. This is needed mostly for the xdomain loader case where
// a function needs to be executed to set up the possible values for a dojo.requireIf
// call.
// init:
// a function reference. Executed immediately.
// description: This function is mainly a marker for the xdomain loader to know parts of
// code that needs be executed outside the function wrappper that is placed around modules.
// The init function could be executed more than once, and it should make no assumptions
// on what is loaded, or what modules are available. Only the functionality in Dojo Base
// is allowed to be used. Avoid using this method. For a valid use case,
// see the source for dojox.gfx.
init();
}
dojo._loadModule = dojo.require = function(/*String*/moduleName, /*Boolean?*/omitModuleCheck){
// summary:
// loads a Javascript module from the appropriate URI
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//
// moduleName: String
// module name to load, using periods for separators,
// e.g. "dojo.date.locale". Module paths are de-referenced by dojo's
// internal mapping of locations to names and are disambiguated by
// longest prefix. See `dojo.registerModulePath()` for details on
// registering new modules.
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//
// omitModuleCheck: Boolean?
// if `true`, omitModuleCheck skips the step of ensuring that the
// loaded file actually defines the symbol it is referenced by.
// For example if it called as `dojo.require("a.b.c")` and the
// file located at `a/b/c.js` does not define an object `a.b.c`,
// and exception will be throws whereas no exception is raised
// when called as `dojo.require("a.b.c", true)`
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//
// description:
// Modules are loaded via dojo.require by using one of two loaders: the normal loader
// and the xdomain loader. The xdomain loader is used when dojo was built with a
// custom build that specified loader=xdomain and the module lives on a modulePath
// that is a whole URL, with protocol and a domain. The versions of Dojo that are on
// the Google and AOL CDNs use the xdomain loader.
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//
// If the module is loaded via the xdomain loader, it is an asynchronous load, since
// the module is added via a dynamically created script tag. This
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// means that dojo.require() can return before the module has loaded. However, this
// should only happen in the case where you do dojo.require calls in the top-level
// HTML page, or if you purposely avoid the loader checking for dojo.require
// dependencies in your module by using a syntax like dojo["require"] to load the module.
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//
// Sometimes it is useful to not have the loader detect the dojo.require calls in the
// module so that you can dynamically load the modules as a result of an action on the
// page, instead of right at module load time.
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//
// Also, for script blocks in an HTML page, the loader does not pre-process them, so
// it does not know to download the modules before the dojo.require calls occur.
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//
// So, in those two cases, when you want on-the-fly module loading or for script blocks
// in the HTML page, special care must be taken if the dojo.required code is loaded
// asynchronously. To make sure you can execute code that depends on the dojo.required
// modules, be sure to add the code that depends on the modules in a dojo.addOnLoad()
// callback. dojo.addOnLoad waits for all outstanding modules to finish loading before
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// executing.
//
// This type of syntax works with both xdomain and normal loaders, so it is good
// practice to always use this idiom for on-the-fly code loading and in HTML script
// blocks. If at some point you change loaders and where the code is loaded from,
// it will all still work.
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//
// More on how dojo.require
// `dojo.require("A.B")` first checks to see if symbol A.B is
// defined. If it is, it is simply returned (nothing to do).
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//
// If it is not defined, it will look for `A/B.js` in the script root
// directory.
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//
// `dojo.require` throws an exception if it cannot find a file
// to load, or if the symbol `A.B` is not defined after loading.
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//
// It returns the object `A.B`, but note the caveats above about on-the-fly loading and
// HTML script blocks when the xdomain loader is loading a module.
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//
// `dojo.require()` does nothing about importing symbols into
// the current namespace. It is presumed that the caller will
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// take care of that.
//
// example:
// To use dojo.require in conjunction with dojo.ready:
//
// | dojo.require("foo");
// | dojo.require("bar");
// | dojo.addOnLoad(function(){
// | //you can now safely do something with foo and bar
// | });
//
// example:
// For example, to import all symbols into a local block, you might write:
//
// | with (dojo.require("A.B")) {
// | ...
// | }
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//
// And to import just the leaf symbol to a local variable:
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//
// | var B = dojo.require("A.B");
// | ...
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//
// returns:
// the required namespace object
omitModuleCheck = d._global_omit_module_check || omitModuleCheck;
//Check if it is already loaded.
var module = d._loadedModules[moduleName];
if(module){
return module;
}
// convert periods to slashes
var relpath = d._getModuleSymbols(moduleName).join("/") + '.js';
var modArg = !omitModuleCheck ? moduleName : null;
var ok = d._loadPath(relpath, modArg);
if(!ok && !omitModuleCheck){
throw new Error("Could not load '" + moduleName + "'; last tried '" + relpath + "'");
}
// check that the symbol was defined
// Don't bother if we're doing xdomain (asynchronous) loading.
if(!omitModuleCheck && !d._isXDomain){
// pass in false so we can give better error
module = d._loadedModules[moduleName];
if(!module){
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throw new Error("symbol '" + moduleName + "' is not defined after loading '" + relpath + "'");
}
}
return module;
}
dojo.provide = function(/*String*/ resourceName){
// summary:
// Register a resource with the package system. Works in conjunction with `dojo.require`
//
// description:
// Each javascript source file is called a resource. When a
// resource is loaded by the browser, `dojo.provide()` registers
// that it has been loaded.
//
// Each javascript source file must have at least one
// `dojo.provide()` call at the top of the file, corresponding to
// the file name. For example, `js/dojo/foo.js` must have
// `dojo.provide("dojo.foo");` before any calls to
// `dojo.require()` are made.
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//
// For backwards compatibility reasons, in addition to registering
// the resource, `dojo.provide()` also ensures that the javascript
// object for the module exists. For example,
// `dojo.provide("dojox.data.FlickrStore")`, in addition to
// registering that `FlickrStore.js` is a resource for the
// `dojox.data` module, will ensure that the `dojox.data`
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// javascript object exists, so that calls like
// `dojo.data.foo = function(){ ... }` don't fail.
//
// In the case of a build where multiple javascript source files
// are combined into one bigger file (similar to a .lib or .jar
// file), that file may contain multiple dojo.provide() calls, to
// note that it includes multiple resources.
//
// resourceName: String
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// A dot-sperated string identifying a resource.
//
// example:
// Safely create a `my` object, and make dojo.require("my.CustomModule") work
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// | dojo.provide("my.CustomModule");
//Make sure we have a string.
resourceName = resourceName + "";
return (d._loadedModules[resourceName] = d.getObject(resourceName, true)); // Object
}
//Start of old bootstrap2:
dojo.platformRequire = function(/*Object*/modMap){
// summary:
// require one or more modules based on which host environment
// Dojo is currently operating in
// description:
// This method takes a "map" of arrays which one can use to
// optionally load dojo modules. The map is indexed by the
// possible dojo.name_ values, with two additional values:
// "default" and "common". The items in the "default" array will
// be loaded if none of the other items have been choosen based on
// dojo.name_, set by your host environment. The items in the
// "common" array will *always* be loaded, regardless of which
// list is chosen.
// example:
// | dojo.platformRequire({
// | browser: [
// | "foo.sample", // simple module
// | "foo.test",
// | ["foo.bar.baz", true] // skip object check in _loadModule (dojo.require)
// | ],
// | default: [ "foo.sample._base" ],
// | common: [ "important.module.common" ]
// | });
var common = modMap.common || [];
var result = common.concat(modMap[d._name] || modMap["default"] || []);
for(var x=0; x<result.length; x++){
var curr = result[x];
if(curr.constructor == Array){
d._loadModule.apply(d, curr);
}else{
d._loadModule(curr);
}
}
}
dojo.requireIf = function(/*Boolean*/ condition, /*String*/ resourceName){
// summary:
// If the condition is true then call `dojo.require()` for the specified
// resource
//
// example:
// | dojo.requireIf(dojo.isBrowser, "my.special.Module");
if(condition === true){
// FIXME: why do we support chained require()'s here? does the build system?
var args = [];
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for(var i = 1; i < arguments.length; i++){
args.push(arguments[i]);
}
d.require.apply(d, args);
}
}
dojo.requireAfterIf = d.requireIf;
dojo.registerModulePath = function(/*String*/module, /*String*/prefix){
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// summary:
// Maps a module name to a path
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// description:
// An unregistered module is given the default path of ../[module],
// relative to Dojo root. For example, module acme is mapped to
// ../acme. If you want to use a different module name, use
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// dojo.registerModulePath.
// example:
// If your dojo.js is located at this location in the web root:
// | /myapp/js/dojo/dojo/dojo.js
// and your modules are located at:
// | /myapp/js/foo/bar.js
// | /myapp/js/foo/baz.js
// | /myapp/js/foo/thud/xyzzy.js
// Your application can tell Dojo to locate the "foo" namespace by calling:
// | dojo.registerModulePath("foo", "../../foo");
// At which point you can then use dojo.require() to load the
// modules (assuming they provide() the same things which are
// required). The full code might be:
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// | <script type="text/javascript"
// | src="/myapp/js/dojo/dojo/dojo.js"></script>
// | <script type="text/javascript">
// | dojo.registerModulePath("foo", "../../foo");
// | dojo.require("foo.bar");
// | dojo.require("foo.baz");
// | dojo.require("foo.thud.xyzzy");
// | </script>
d._modulePrefixes[module] = { name: module, value: prefix };
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};
dojo.requireLocalization = function(/*String*/moduleName, /*String*/bundleName, /*String?*/locale, /*String?*/availableFlatLocales){
// summary:
// Declares translated resources and loads them if necessary, in the
// same style as dojo.require. Contents of the resource bundle are
// typically strings, but may be any name/value pair, represented in
// JSON format. See also `dojo.i18n.getLocalization`.
//
// description:
// Load translated resource bundles provided underneath the "nls"
// directory within a package. Translated resources may be located in
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// different packages throughout the source tree.
//
// Each directory is named for a locale as specified by RFC 3066,
// (http://www.ietf.org/rfc/rfc3066.txt), normalized in lowercase.
// Note that the two bundles in the example do not define all the
// same variants. For a given locale, bundles will be loaded for
// that locale and all more general locales above it, including a
// fallback at the root directory. For example, a declaration for
// the "de-at" locale will first load `nls/de-at/bundleone.js`,
// then `nls/de/bundleone.js` and finally `nls/bundleone.js`. The
// data will be flattened into a single Object so that lookups
// will follow this cascading pattern. An optional build step can
// preload the bundles to avoid data redundancy and the multiple
// network hits normally required to load these resources.
//
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// moduleName:
// name of the package containing the "nls" directory in which the
// bundle is found
//
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// bundleName:
// bundle name, i.e. the filename without the '.js' suffix. Using "nls" as a
// a bundle name is not supported, since "nls" is the name of the folder
// that holds bundles. Using "nls" as the bundle name will cause problems
// with the custom build.
//
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// locale:
// the locale to load (optional) By default, the browser's user
// locale as defined by dojo.locale
//
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// availableFlatLocales:
// A comma-separated list of the available, flattened locales for this
// bundle. This argument should only be set by the build process.
//
// example:
// A particular widget may define one or more resource bundles,
// structured in a program as follows, where moduleName is
// mycode.mywidget and bundleNames available include bundleone and
// bundletwo:
// | ...
// | mycode/
// | mywidget/
// | nls/
// | bundleone.js (the fallback translation, English in this example)
// | bundletwo.js (also a fallback translation)
// | de/
// | bundleone.js
// | bundletwo.js
// | de-at/
// | bundleone.js
// | en/
// | (empty; use the fallback translation)
// | en-us/
// | bundleone.js
// | en-gb/
// | bundleone.js
// | es/
// | bundleone.js
// | bundletwo.js
// | ...etc
// | ...
//
d.require("dojo.i18n");
d.i18n._requireLocalization.apply(d.hostenv, arguments);
};
var ore = new RegExp("^(([^:/?#]+):)?(//([^/?#]*))?([^?#]*)(\\?([^#]*))?(#(.*))?$"),
ire = new RegExp("^((([^\\[:]+):)?([^@]+)@)?(\\[([^\\]]+)\\]|([^\\[:]*))(:([0-9]+))?$");
dojo._Url = function(/*dojo._Url|String...*/){
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// summary:
// Constructor to create an object representing a URL.
// It is marked as private, since we might consider removing
// or simplifying it.
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// description:
// Each argument is evaluated in order relative to the next until
// a canonical uri is produced. To get an absolute Uri relative to
// the current document use:
// new dojo._Url(document.baseURI, url)
var n = null,
_a = arguments,
uri = [_a[0]];
// resolve uri components relative to each other
for(var i = 1; i<_a.length; i++){
if(!_a[i]){ continue; }
// Safari doesn't support this.constructor so we have to be explicit
// FIXME: Tracked (and fixed) in Webkit bug 3537.
// http://bugs.webkit.org/show_bug.cgi?id=3537
var relobj = new d._Url(_a[i]+""),
uriobj = new d._Url(uri[0]+"");
if(
relobj.path == "" &&
!relobj.scheme &&
!relobj.authority &&
!relobj.query
){
if(relobj.fragment != n){
uriobj.fragment = relobj.fragment;
}
relobj = uriobj;
}else if(!relobj.scheme){
relobj.scheme = uriobj.scheme;
if(!relobj.authority){
relobj.authority = uriobj.authority;
if(relobj.path.charAt(0) != "/"){
var path = uriobj.path.substring(0,
uriobj.path.lastIndexOf("/") + 1) + relobj.path;
var segs = path.split("/");
for(var j = 0; j < segs.length; j++){
if(segs[j] == "."){
// flatten "./" references
if(j == segs.length - 1){
segs[j] = "";
}else{
segs.splice(j, 1);
j--;
}
}else if(j > 0 && !(j == 1 && segs[0] == "") &&
segs[j] == ".." && segs[j-1] != ".."){
// flatten "../" references
if(j == (segs.length - 1)){
segs.splice(j, 1);
segs[j - 1] = "";
}else{
segs.splice(j - 1, 2);
j -= 2;
}
}
}
relobj.path = segs.join("/");
}
}
}
uri = [];
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if(relobj.scheme){
uri.push(relobj.scheme, ":");
}
if(relobj.authority){
uri.push("//", relobj.authority);
}
uri.push(relobj.path);
if(relobj.query){
uri.push("?", relobj.query);
}
if(relobj.fragment){
uri.push("#", relobj.fragment);
}
}
this.uri = uri.join("");
// break the uri into its main components
var r = this.uri.match(ore);
this.scheme = r[2] || (r[1] ? "" : n);
this.authority = r[4] || (r[3] ? "" : n);
this.path = r[5]; // can never be undefined
this.query = r[7] || (r[6] ? "" : n);
this.fragment = r[9] || (r[8] ? "" : n);
if(this.authority != n){
// server based naming authority
r = this.authority.match(ire);
this.user = r[3] || n;
this.password = r[4] || n;
this.host = r[6] || r[7]; // ipv6 || ipv4
this.port = r[9] || n;
}
}
dojo._Url.prototype.toString = function(){ return this.uri; };
dojo.moduleUrl = function(/*String*/module, /*dojo._Url||String*/url){
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// summary:
// Returns a `dojo._Url` object relative to a module.
// example:
// | var pngPath = dojo.moduleUrl("acme","images/small.png");
// | console.dir(pngPath); // list the object properties
// | // create an image and set it's source to pngPath's value:
// | var img = document.createElement("img");
// | // NOTE: we assign the string representation of the url object
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// | img.src = pngPath.toString();
// | // add our image to the document
// | dojo.body().appendChild(img);
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// example:
// you may de-reference as far as you like down the package
// hierarchy. This is sometimes handy to avoid lenghty relative
// urls or for building portable sub-packages. In this example,
// the `acme.widget` and `acme.util` directories may be located
// under different roots (see `dojo.registerModulePath`) but the
// the modules which reference them can be unaware of their
// relative locations on the filesystem:
// | // somewhere in a configuration block
// | dojo.registerModulePath("acme.widget", "../../acme/widget");
// | dojo.registerModulePath("acme.util", "../../util");
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// |
// | // ...
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// |
// | // code in a module using acme resources
// | var tmpltPath = dojo.moduleUrl("acme.widget","templates/template.html");
// | var dataPath = dojo.moduleUrl("acme.util","resources/data.json");
var loc = d._getModuleSymbols(module).join('/');
if(!loc){ return null; }
if(loc.lastIndexOf("/") != loc.length-1){
loc += "/";
}
//If the path is an absolute path (starts with a / or is on another
//domain/xdomain) then don't add the baseUrl.
var colonIndex = loc.indexOf(":");
if(loc.charAt(0) != "/" && (colonIndex == -1 || colonIndex > loc.indexOf("/"))){
loc = d.baseUrl + loc;
}
return new d._Url(loc, url); // dojo._Url
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};
})();
}