ttrss/lib/CheckBoxTree.js

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dojo.provide("lib.CheckBoxTree");
dojo.provide("lib.CheckBoxStoreModel");
// THIS WIDGET IS BASED ON DOJO/DIJIT 1.4.0 AND WILL NOT WORK WITH PREVIOUS VERSIONS
//
// Release date: 02/05/2010
//
dojo.require("dijit.Tree");
dojo.require("dijit.form.CheckBox");
dojo.declare( "lib.CheckBoxStoreModel", dijit.tree.TreeStoreModel,
{
// checkboxAll: Boolean
// If true, every node in the tree will receive a checkbox regardless if the 'checkbox' attribute
// is specified in the dojo.data.
checkboxAll: true,
// checkboxState: Boolean
// The default state applied to every checkbox unless otherwise specified in the dojo.data.
// (see also: checkboxIdent)
checkboxState: false,
// checkboxRoot: Boolean
// If true, the root node will receive a checkbox eventhough it's not a true entry in the store.
// This attribute is independent of the showRoot attribute of the tree itself. If the tree
// attribute 'showRoot' is set to false to checkbox for the root will not show either.
checkboxRoot: false,
// checkboxStrict: Boolean
// If true, a strict parent-child checkbox relation is maintained. For example, if all children
// are checked the parent will automatically be checked or if any of the children are unchecked
// the parent will be unchecked.
checkboxStrict: true,
// checkboxIdent: String
// The attribute name (attribute of the dojo.data.item) that specifies that items checkbox initial
// state. Example: { name:'Egypt', type:'country', checkbox: true }
// If a dojo.data.item has no 'checkbox' attribute specified it will depend on the attribute
// 'checkboxAll' if one will be created automatically and if so what the initial state will be as
// specified by 'checkboxState'.
checkboxIdent: "checkbox",
updateCheckbox: function(/*dojo.data.Item*/ storeItem, /*Boolean*/ newState ) {
// summary:
// Update the checkbox state (true/false) for the item and the associated parent and
// child checkboxes if any.
// description:
// Update a single checkbox state (true/false) for the item and the associated parent
// and child checkboxes if any. This function is called from the tree if a user checked
// or unchecked a checkbox on the tree. The parent and child tree nodes are updated to
// maintain consistency if 'checkboxStrict' is set to true.
// storeItem:
// The item in the dojo.data.store whos checkbox state needs updating.
// newState:
// The new state of the checkbox: true or false
// example:
// | model.updateCheckboxState(item, true);
//
this._setCheckboxState( storeItem, newState );
if( this.checkboxStrict ) {
this._updateChildCheckbox( storeItem, newState );
this._updateParentCheckbox( storeItem, newState );
}
},
setAllChecked: function(checked) {
var items = this.store._arrayOfAllItems;
this.setCheckboxState(items, checked);
},
setCheckboxState: function(items, checked) {
for (var i = 0; i < items.length; i++) {
this._setCheckboxState(items[i], checked);
}
},
getCheckedItems: function() {
var items = this.store._arrayOfAllItems;
var result = [];
for (var i = 0; i < items.length; i++) {
if (this.store.getValue(items[i], 'checkbox'))
result.push(items[i]);
}
return result;
},
getCheckboxState: function(/*dojo.data.Item*/ storeItem) {
// summary:
// Get the current checkbox state from the dojo.data.store.
// description:
// Get the current checkbox state from the dojo.data store. A checkbox can have three
// different states: true, false or undefined. Undefined in this context means no
// checkbox identifier (checkboxIdent) was found in the dojo.data store. Depending on
// the checkbox attributes as specified above the following will take place:
// a) If the current checkbox state is undefined and the checkbox attribute 'checkboxAll' or
// 'checkboxRoot' is true one will be created and the default state 'checkboxState' will
// be applied.
// b) If the current state is undefined and 'checkboxAll' is false the state undefined remains
// unchanged and is returned. This will prevent any tree node from creating a checkbox.
//
// storeItem:
// The item in the dojo.data.store whos checkbox state is returned.
// example:
// | var currState = model.getCheckboxState(item);
//
var currState = undefined;
// Special handling required for the 'fake' root entry (the root is NOT a dojo.data.item).
if ( storeItem == this.root ) {
if( typeof(storeItem.checkbox) == "undefined" ) {
this.root.checkbox = undefined; // create a new checbox reference as undefined.
if( this.checkboxRoot ) {
currState = this.root.checkbox = this.checkboxState;
}
} else {
currState = this.root.checkbox;
}
} else { // a valid dojo.store.item
currState = this.store.getValue(storeItem, this.checkboxIdent);
if( currState == undefined && this.checkboxAll) {
this._setCheckboxState( storeItem, this.checkboxState );
currState = this.checkboxState;
}
}
return currState // the current state of the checkbox (true/false or undefined)
},
_setCheckboxState: function(/*dojo.data.Item*/ storeItem, /*Boolean*/ newState ) {
// summary:
// Set/update the checkbox state on the dojo.data store.
// description:
// Set/update the checkbox state on the dojo.data.store. Retreive the current
// state of the checkbox and validate if an update is required, this will keep
// update events to a minimum. On completion a 'onCheckboxChange' event is
// triggered.
// If the current state is undefined (ie: no checkbox attribute specified for
// this dojo.data.item) the 'checkboxAll' attribute is checked to see if one
// needs to be created. In case of the root the 'checkboxRoot' attribute is checked.
// NOTE: the store.setValue function will create the 'checkbox' attribute for the
// item if none exists.
// storeItem:
// The item in the dojo.data.store whos checkbox state is updated.
// newState:
// The new state of the checkbox: true or false
// example:
// | model.setCheckboxState(item, true);
//
var stateChanged = true;
if( storeItem != this.root ) {
var currState = this.store.getValue(storeItem, this.checkboxIdent);
if( currState != newState && ( currState !== undefined || this.checkboxAll ) ) {
this.store.setValue(storeItem, this.checkboxIdent, newState);
} else {
stateChanged = false; // No changes to the checkbox
}
} else { // Tree root instance
if( this.root.checkbox != newState && ( this.root.checkbox !== undefined || this.checkboxRoot ) ) {
this.root.checkbox = newState;
} else {
stateChanged = false;
}
}
if( stateChanged ) { // In case of any changes trigger the update event.
this.onCheckboxChange(storeItem);
}
return stateChanged;
},
_updateChildCheckbox: function(/*dojo.data.Item*/ parentItem, /*Boolean*/ newState ) {
// summary:
// Set all child checkboxes to true/false depending on the parent checkbox state.
// description:
// If a parent checkbox changes state, all child and grandchild checkboxes will be
// updated to reflect the change. For example, if the parent state is set to true,
// all child and grandchild checkboxes will receive that same 'true' state.
// If a child checkbox changes state and has multiple parent, all of its parents
// need to be re-evaluated.
// parentItem:
// The parent dojo.data.item whos child/grandchild checkboxes require updating.
// newState:
// The new state of the checkbox: true or false
//
if( this.mayHaveChildren( parentItem )) {
this.getChildren( parentItem, dojo.hitch( this,
function( children ) {
dojo.forEach( children, function(child) {
if( this._setCheckboxState(child, newState) ) {
var parents = this._getParentsItem(child);
if( parents.length > 1 ) {
this._updateParentCheckbox( child, newState );
}
}
if( this.mayHaveChildren( child )) {
this._updateChildCheckbox( child, newState );
}
}, this );
}),
function(err) {
console.error(this, ": updating child checkboxes: ", err);
}
);
}
},
_updateParentCheckbox: function(/*dojo.data.Item*/ storeItem, /*Boolean*/ newState ) {
// summary:
// Update the parent checkbox state depending on the state of all child checkboxes.
// description:
// Update the parent checkbox state depending on the state of all child checkboxes.
// The parent checkbox automatically changes state if ALL child checkboxes are true
// or false. If, as a result, the parent checkbox changes state, we will check if
// its parent needs to be updated as well all the way upto the root.
// storeItem:
// The dojo.data.item whos parent checkboxes require updating.
// newState:
// The new state of the checkbox: true or false
//
var parents = this._getParentsItem(storeItem);
dojo.forEach( parents, function( parentItem ) {
if( newState ) { // new state = true (checked)
this.getChildren( parentItem, dojo.hitch( this,
function(siblings) {
var allChecked = true;
dojo.some( siblings, function(sibling) {
siblState = this.getCheckboxState(sibling);
if( siblState !== undefined && allChecked )
allChecked = siblState;
return !(allChecked);
}, this );
if( allChecked ) {
this._setCheckboxState( parentItem, true );
this._updateParentCheckbox( parentItem, true );
}
}),
function(err) {
console.error(this, ": updating parent checkboxes: ", err);
}
);
} else { // new state = false (unchecked)
if( this._setCheckboxState( parentItem, false ) ) {
this._updateParentCheckbox( parentItem, false );
}
}
}, this );
},
_getParentsItem: function(/*dojo.data.Item*/ storeItem ) {
// summary:
// Get the parent(s) of a dojo.data item.
// description:
// Get the parent(s) of a dojo.data item. The '_reverseRefMap' entry of the item is
// used to identify the parent(s). A child will have a parent reference if the parent
// specified the '_reference' attribute.
// For example: children:[{_reference:'Mexico'}, {_reference:'Canada'}, ...
// storeItem:
// The dojo.data.item whos parent(s) will be returned.
//
var parents = [];
if( storeItem != this.root ) {
var references = storeItem[this.store._reverseRefMap];
for(itemId in references ) {
parents.push(this.store._itemsByIdentity[itemId]);
}
if (!parents.length) {
parents.push(this.root);
}
}
return parents // parent(s) of a dojo.data.item (Array of dojo.data.items)
},
validateData: function(/*dojo.data.Item*/ storeItem, /*thisObject*/ scope ) {
// summary:
// Validate/normalize the parent(s) checkbox data in the dojo.data store.
// description:
// Validate/normalize the parent-child checkbox relationship if the attribute
// 'checkboxStrict' is set to true. This function is called as part of the post
// creation of the Tree instance. All parent checkboxes are set to the appropriate
// state according to the actual state(s) of their children.
// This will potentionally overwrite whatever was specified for the parent in the
// dojo.data store. This will garantee the tree is in a consistent state after startup.
// storeItem:
// The element to start traversing the dojo.data.store, typically model.root
// scope:
// The scope to use when this method executes.
// example:
// | this.model.validateData(this.model.root, this.model);
//
if( !scope.checkboxStrict ) {
return;
}
scope.getChildren( storeItem, dojo.hitch( scope,
function(children) {
var allChecked = true;
var childState;
dojo.forEach( children, function( child ) {
if( this.mayHaveChildren( child )) {
this.validateData( child, this );
}
childState = this.getCheckboxState( child );
if( childState !== undefined && allChecked )
allChecked = childState;
}, this);
if ( this._setCheckboxState( storeItem, allChecked) ) {
this._updateParentCheckbox( storeItem, allChecked);
}
}),
function(err) {
console.error(this, ": validating checkbox data: ", err);
}
);
},
onCheckboxChange: function(/*dojo.data.Item*/ storeItem ) {
// summary:
// Callback whenever a checkbox state has changed state, so that
// the Tree can update the checkbox. This callback is generally
// triggered by the '_setCheckboxState' function.
// tags:
// callback
}
});
dojo.declare( "lib._CheckBoxTreeNode", dijit._TreeNode,
{
// _checkbox: [protected] dojo.doc.element
// Local reference to the dojo.doc.element of type 'checkbox'
_checkbox: null,
_createCheckbox: function() {
// summary:
// Create a checkbox on the CheckBoxTreeNode
// description:
// Create a checkbox on the CheckBoxTreeNode. The checkbox is ONLY created if a
// valid reference was found in the dojo.data store or the attribute 'checkboxAll'
// is set to true. If the current state is 'undefined' no reference was found and
// 'checkboxAll' is set to false.
// Note: the attribute 'checkboxAll' is validated by the getCheckboxState function
// therefore no need to do that here. (see getCheckboxState for details).
//
var currState = this.tree.model.getCheckboxState( this.item );
if( currState !== undefined ) {
this._checkbox = new dijit.form.CheckBox();
//this._checkbox = dojo.doc.createElement('input');
this._checkbox.type = 'checkbox';
this._checkbox.attr('checked', currState);
dojo.place(this._checkbox.domNode, this.expandoNode, 'after');
}
},
postCreate: function() {
// summary:
// Handle the creation of the checkbox after the CheckBoxTreeNode has been instanciated.
// description:
// Handle the creation of the checkbox after the CheckBoxTreeNode has been instanciated.
this._createCheckbox();
this.inherited( arguments );
}
});
dojo.declare( "lib.CheckBoxTree", dijit.Tree,
{
onNodeChecked: function(/*dojo.data.Item*/ storeItem, /*treeNode*/ treeNode) {
// summary:
// Callback when a checkbox tree node is checked
// tags:
// callback
},
onNodeUnchecked: function(/*dojo.data.Item*/ storeItem, /* treeNode */ treeNode) {
// summary:
// Callback when a checkbox tree node is unchecked
// tags:
// callback
},
_onClick: function(/*TreeNode*/ nodeWidget, /*Event*/ e) {
// summary:
// Translates click events into commands for the controller to process
// description:
// the _onClick function is called whenever a 'click' is detected. This
// instance of _onClick only handles the click events associated with
// the checkbox whos DOM name is INPUT.
//
var domElement = e.target;
// Only handle checkbox clicks here
if(domElement.type != 'checkbox') {
return this.inherited( arguments );
}
this._publish("execute", { item: nodeWidget.item, node: nodeWidget} );
// Go tell the model to update the checkbox state
this.model.updateCheckbox( nodeWidget.item, nodeWidget._checkbox.checked );
// Generate some additional events
//this.onClick( nodeWidget.item, nodeWidget, e );
if(nodeWidget._checkbox.checked) {
this.onNodeChecked( nodeWidget.item, nodeWidget);
} else {
this.onNodeUnchecked( nodeWidget.item, nodeWidget);
}
this.focusNode(nodeWidget);
},
_onCheckboxChange: function(/*dojo.data.Item*/ storeItem ) {
// summary:
// Processes notification of a change to a checkbox state (triggered by the model).
// description:
// Whenever the model changes the state of a checkbox in the dojo.data.store it will
// trigger the 'onCheckboxChange' event allowing the Tree to make the same changes
// on the tree Node. There are several conditions why a tree node or checkbox does not
// exists:
// a) The node has not been created yet (the user has not expanded the tree node yet).
// b) The checkbox may be null if condition (a) exists or no 'checkbox' attribute was
// specified for the associated dojo.data.item and the attribute 'checkboxAll' is
// set to false.
// tags:
// callback
var model = this.model,
identity = model.getIdentity(storeItem),
nodes = this._itemNodesMap[identity];
// As of dijit.Tree 1.4 multiple references (parents) are supported, therefore we may have
// to update multiple nodes which are all associated with the same dojo.data.item.
if( nodes ) {
dojo.forEach( nodes, function(node) {
if( node._checkbox != null ) {
node._checkbox.attr('checked', this.model.getCheckboxState( storeItem ));
}
}, this );
}
},
postCreate: function() {
// summary:
// Handle any specifics related to the tree and model after the instanciation of the Tree.
// description:
// Validate if we have a 'write' store first. Subscribe to the 'onCheckboxChange' event
// (triggered by the model) and kickoff the initial checkbox data validation.
//
var store = this.model.store;
if(!store.getFeatures()['dojo.data.api.Write']){
throw new Error("lib.CheckboxTree: store must support dojo.data.Write");
}
this.connect(this.model, "onCheckboxChange", "_onCheckboxChange");
this.model.validateData( this.model.root, this.model );
this.inherited(arguments);
},
_createTreeNode: function( args ) {
// summary:
// Create a new CheckboxTreeNode instance.
// description:
// Create a new CheckboxTreeNode instance.
return new lib._CheckBoxTreeNode(args);
}
});